A useful comparison starts with a fair test

Use the same zone and count the full elapsed time, including deaths and interruptions. Enter the XP and gold gained during each session, not your lifetime total. Longer sessions reduce the influence of one unusually good or bad encounter.

Hourly rate = recorded total × 60 ÷ elapsed minutes. This tool normalizes observations; it does not simulate DPS, item drops or the game’s combat formulas. A zero baseline has no meaningful percentage change.

Your entries stay on this page and are not submitted to a game server. The example is sample data to demonstrate the calculation.

Troubleshoot your AFK farming loop ↗